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kindoflike's avatar

I've been working on game with a group I've been coaching. I tried this out with them today and they liked it a lot. they get in their heads a lot about finding the unusual thing, but this was helpful because it took the pressure off to feel like they needed to be thinking about what to do to make the game "appear". they had better base realities because, at the top of the scene, that was the only thing they were worrying about.

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lumenwrites's avatar

This is extremely helpful! Do you know more exercises like that, more ways to practice introducing an unusual thing? More common types of unusual things that work well?

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